Play for Scala
Vie Jul 23, 2021 7:37 am
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Play for Scala
pdf | 10.38 MB | English | Isbn: 978-1617290794 | Author: Peter Hilton, Eril Bakker, Francisco Canedo | Year: 2013
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Description:
Summary
Play for Scala shows you how to build Scala-based web applications using the Play 2 framework. This book starts by introducing Play through a comprehensive overview example. Then, you'll look at each facet of a typical Play application both by exploring simple code snippets and by adding to a larger running example. Along the way, you'll deepen your knowledge of Scala as a programming language and work with tools like Akka.
About this Book
Play is a Scala web framework with built-in advantages: Scala's strong type system helps deliver bug-free code, and the Akka framework helps achieve hassle-free concurrency and peak performance. Play builds on the web's stateless nature for excellent scalability, and because it is event-based and nonblocking, you'll find it to be great for near real-time applications.
Play for Scala teaches you to build Scala-based web applications using Play 2. It gets you going with a comprehensive overview example. It then explores each facet of a typical Play application by walking through sample code snippets and adding features to a running example. Along the way, you'll deepen your knowledge of Scala and learn to work with tools like Akka.
Written for readers familiar with Scala and web-based application architectures. No knowledge of Play is assumed.
Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.
What's Inside
[*]Intro to Play 2
[*]Play's MVC structure
[*]Mastering Scala templates and forms
[*]Persisting data and using web services
[*]Using Play's advanced features
About the Authors
Peter Hiltonv, Erik Bakker, and Francisco Canedo, are engineers at Lunatech, a consultancy with Scala and Play expertise. They are contributors to the Play framework.
Table of Contents
PART 1: GETTING STARTED
[*]Introduction to Play
[*]Your first Play application
PART 2: CORE FUNCTIONALITY
[*]Deconstructing Play application architecture
[*]Defining the application's HTTP interface
[*]Storing data-the persistence layer
[*]Building a user interface with view templates
[*]Validating and processing input with the forms API
PART 3: ADVANCED CONCEPTS
[*]Building a single-page JavaScript application with JSON
[*]Play and more
[*]Web services, iteratees, and WebSockets
Category:Mobile App Development & Programming, Java Programming, Software Design & Engineering
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