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Java Games Design Patterns Lea hu yang Empty Java Games Design Patterns Lea hu yang

Sáb Mar 06, 2021 9:38 am
Java Games Design Patterns Lea hu yang 193782754_44u28xgh77hg

Java Games Design Patterns Lea hu yang
epub | 7.6 MB | English | Isbn:978-1617294549 |Author: hu, yang | Page: 520 | Year: 2018[/center]

Description:

44 reusable patterns to develop and deploy reliable production-quality microservices-based applications, with worked examples in Java

Key Features

  • 44 design patterns for building and deploying microservices applications
  • Drawing on decades of unique experience from author and microservice architecture pioneer Chris Richardson
  • A pragmatic approach to the benefits and the drawbacks of microservices architecture
  • Solve service decomposition, transaction management, and inter-service communication


Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.

About The Book

Microservices Patterns teaches you 44 reusable patterns to reliably develop and deploy production-quality microservices-based applications. This invaluable set of design patterns builds on decades of distributed system experience, adding new patterns for composing services into systems that scale and perform under real-world conditions. More than just a patterns catalog, this practical guide with worked examples offers industry-tested advice to help you design, implement, test, and deploy your microservices-based application.

What You Will Learn

  • How (and why!) to use microservices architecture
  • Service decomposition strategies
  • Transaction management and querying patterns
  • Effective testing strategies
  • Deployment patterns


This Book Is Written For
Written for enterprise developers familiar with standard enterprise application architecture. Examples are in Java.

About The Author
Chris Richardson is a Java Champion, a JavaOne rock star, author of Manning's POJOs in Action, and creator of the original CloudFoundry.com.

Table of Contents

  • Escaping monolithic hell
  • Decomposition strategies
  • Interprocess communication in a microservice architecture
  • Managing transactions with sagas
  • Designing business logic in a microservice architecture
  • Developing business logic with event sourcing
  • Implementing queries in a microservice architecture
  • External API patterns
  • Testing microservices: part 1
  • Testing microservices: part 2
  • Developing production-ready services
  • Deploying microservices
  • Refactoring to microservices



Category:Web Services, Java Programming, Computer Systems Analysis & Design

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